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HS-public
flot
Commits
e0413b93
Commit
e0413b93
authored
May 29, 2013
by
David Schnur
Browse files
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Plain Diff
Factor out duplicate variable definitions.
parent
f39c71fb
Show whitespace changes
Inline
Side-by-side
Showing
4 changed files
with
45 additions
and
32 deletions
+45
-32
jquery.flot.canvas.js
jquery.flot.canvas.js
+1
-1
jquery.flot.errorbars.js
jquery.flot.errorbars.js
+8
-6
jquery.flot.js
jquery.flot.js
+22
-13
jquery.flot.pie.js
jquery.flot.pie.js
+14
-12
No files found.
jquery.flot.canvas.js
View file @
e0413b93
...
...
@@ -322,7 +322,7 @@ browser, but needs to redraw with canvas text when exporting as an image.
// Fill in the x & y positions of each line, adjusting them
// individually for horizontal alignment.
for
(
var
i
=
0
,
line
;
line
=
lines
[
i
];
i
++
)
{
for
(
var
j
=
0
,
line
;
line
=
lines
[
j
];
j
++
)
{
if
(
halign
===
"center"
)
{
position
.
lines
.
push
([
Math
.
round
(
x
-
line
.
width
/
2
),
y
]);
}
else
if
(
halign
===
"right"
)
{
...
...
jquery.flot.errorbars.js
View file @
e0413b93
...
...
@@ -181,21 +181,23 @@ shadowSize and lineWidth are derived as well from the points series.
ps
=
s
.
datapoints
.
pointsize
,
ax
=
[
s
.
xaxis
,
s
.
yaxis
],
radius
=
s
.
points
.
radius
,
err
=
[
s
.
points
.
xerr
,
s
.
points
.
yerr
];
err
=
[
s
.
points
.
xerr
,
s
.
points
.
yerr
],
invertX
=
false
,
invertY
=
false
,
tmp
;
//sanity check, in case some inverted axis hack is applied to flot
var
invertX
=
false
;
if
(
ax
[
0
].
p2c
(
ax
[
0
].
max
)
<
ax
[
0
].
p2c
(
ax
[
0
].
min
))
{
invertX
=
true
;
var
tmp
=
err
[
0
].
lowerCap
;
tmp
=
err
[
0
].
lowerCap
;
err
[
0
].
lowerCap
=
err
[
0
].
upperCap
;
err
[
0
].
upperCap
=
tmp
;
}
var
invertY
=
false
;
if
(
ax
[
1
].
p2c
(
ax
[
1
].
min
)
<
ax
[
1
].
p2c
(
ax
[
1
].
max
))
{
invertY
=
true
;
var
tmp
=
err
[
1
].
lowerCap
;
tmp
=
err
[
1
].
lowerCap
;
err
[
1
].
lowerCap
=
err
[
1
].
upperCap
;
err
[
1
].
upperCap
=
tmp
;
}
...
...
@@ -249,7 +251,7 @@ shadowSize and lineWidth are derived as well from the points series.
//sanity check, in case some inverted axis hack is applied to flot
if
((
err
[
e
].
err
===
"x"
&&
invertX
)
||
(
err
[
e
].
err
===
"y"
&&
invertY
))
{
//swap coordinates
var
tmp
=
lower
;
tmp
=
lower
;
lower
=
upper
;
upper
=
tmp
;
tmp
=
drawLower
;
...
...
jquery.flot.js
View file @
e0413b93
...
...
@@ -459,6 +459,7 @@ Licensed under the MIT license.
// Angle is currently unused, it will be implemented in the future.
Canvas
.
prototype
.
removeText
=
function
(
layer
,
x
,
y
,
text
,
font
,
angle
)
{
var
i
,
positions
,
position
;
if
(
text
==
null
)
{
var
layerCache
=
this
.
_textCache
[
layer
];
if
(
layerCache
!=
null
)
{
...
...
@@ -467,8 +468,8 @@ Licensed under the MIT license.
var
styleCache
=
layerCache
[
styleKey
];
for
(
var
key
in
styleCache
)
{
if
(
hasOwnProperty
.
call
(
styleCache
,
key
))
{
var
positions
=
styleCache
[
key
].
positions
;
for
(
var
i
=
0
,
position
;
position
=
positions
[
i
];
i
++
)
{
positions
=
styleCache
[
key
].
positions
;
for
(
i
=
0
;
position
=
positions
[
i
];
i
++
)
{
position
.
active
=
false
;
}
}
...
...
@@ -477,8 +478,8 @@ Licensed under the MIT license.
}
}
}
else
{
var
positions
=
this
.
getTextInfo
(
layer
,
text
,
font
,
angle
).
positions
;
for
(
var
i
=
0
,
position
;
position
=
positions
[
i
];
i
++
)
{
positions
=
this
.
getTextInfo
(
layer
,
text
,
font
,
angle
).
positions
;
for
(
i
=
0
;
position
=
positions
[
i
];
i
++
)
{
if
(
position
.
x
===
x
&&
position
.
y
===
y
)
{
position
.
active
=
false
;
}
...
...
@@ -1549,11 +1550,13 @@ Licensed under the MIT license.
}
function
setupGrid
()
{
var
i
,
axes
=
allAxes
(),
showGrid
=
options
.
grid
.
show
;
var
axes
=
allAxes
(),
showGrid
=
options
.
grid
.
show
,
i
,
a
;
// Initialize the plot's offset from the edge of the canvas
for
(
var
a
in
plotOffset
)
{
for
(
a
in
plotOffset
)
{
var
margin
=
options
.
grid
.
margin
||
0
;
plotOffset
[
a
]
=
typeof
margin
===
"number"
?
margin
:
margin
[
a
]
||
0
;
}
...
...
@@ -1562,7 +1565,7 @@ Licensed under the MIT license.
// If the grid is visible, add its border width to the offset
for
(
var
a
in
plotOffset
)
{
for
(
a
in
plotOffset
)
{
if
(
typeof
(
options
.
grid
.
borderWidth
)
===
"object"
)
{
plotOffset
[
a
]
+=
showGrid
?
options
.
grid
.
borderWidth
[
a
]
:
0
;
}
else
{
...
...
@@ -2750,11 +2753,11 @@ Licensed under the MIT license.
}
var
fragments
=
[],
entries
=
[],
rowStarted
=
false
,
lf
=
options
.
legend
.
labelFormatter
,
s
,
label
;
lf
=
options
.
legend
.
labelFormatter
,
s
,
label
,
i
;
// Build a list of legend entries, with each having a label and a color
for
(
var
i
=
0
;
i
<
series
.
length
;
++
i
)
{
for
(
i
=
0
;
i
<
series
.
length
;
++
i
)
{
s
=
series
[
i
];
if
(
s
.
label
)
{
label
=
lf
?
lf
(
s
.
label
,
s
)
:
s
.
label
;
...
...
@@ -2786,7 +2789,7 @@ Licensed under the MIT license.
// Generate markup for the list of entries, in their final order
for
(
var
i
=
0
;
i
<
entries
.
length
;
++
i
)
{
for
(
i
=
0
;
i
<
entries
.
length
;
++
i
)
{
var
entry
=
entries
[
i
];
...
...
@@ -2878,7 +2881,8 @@ Licensed under the MIT license.
mx
=
axisx
.
c2p
(
mouseX
),
// precompute some stuff to make the loop faster
my
=
axisy
.
c2p
(
mouseY
),
maxx
=
maxDistance
/
axisx
.
scale
,
maxy
=
maxDistance
/
axisy
.
scale
;
maxy
=
maxDistance
/
axisy
.
scale
,
x
,
y
;
ps
=
s
.
datapoints
.
pointsize
;
// with inverse transforms, we can't use the maxx/maxy
...
...
@@ -2892,7 +2896,10 @@ Licensed under the MIT license.
if
(
s
.
lines
.
show
||
s
.
points
.
show
)
{
for
(
j
=
0
;
j
<
points
.
length
;
j
+=
ps
)
{
var
x
=
points
[
j
],
y
=
points
[
j
+
1
];
x
=
points
[
j
];
y
=
points
[
j
+
1
];
if
(
x
==
null
)
{
continue
;
}
...
...
@@ -2924,7 +2931,9 @@ Licensed under the MIT license.
barRight
=
barLeft
+
s
.
bars
.
barWidth
;
for
(
j
=
0
;
j
<
points
.
length
;
j
+=
ps
)
{
var
x
=
points
[
j
],
y
=
points
[
j
+
1
],
b
=
points
[
j
+
2
];
x
=
points
[
j
];
y
=
points
[
j
+
1
];
var
b
=
points
[
j
+
2
];
if
(
x
==
null
)
{
continue
;
}
...
...
jquery.flot.pie.js
View file @
e0413b93
...
...
@@ -165,13 +165,14 @@ More detail and specific examples can be found in the included HTML file.
combined
=
0
,
numCombined
=
0
,
color
=
options
.
series
.
pie
.
combine
.
color
,
newdata
=
[];
newdata
=
[],
i
,
value
;
// Fix up the raw data from Flot, ensuring the data is numeric
for
(
var
i
=
0
;
i
<
data
.
length
;
++
i
)
{
for
(
i
=
0
;
i
<
data
.
length
;
++
i
)
{
va
r
va
lue
=
data
[
i
].
data
;
value
=
data
[
i
].
data
;
// If the data is an array, we'll assume that it's a standard
// Flot x-y pair, and are concerned only with the second value.
...
...
@@ -202,15 +203,15 @@ More detail and specific examples can be found in the included HTML file.
// Sum up all the slices, so we can calculate percentages for each
for
(
var
i
=
0
;
i
<
data
.
length
;
++
i
)
{
for
(
i
=
0
;
i
<
data
.
length
;
++
i
)
{
total
+=
data
[
i
].
data
[
0
][
1
];
}
// Count the number of slices with percentages below the combine
// threshold; if it turns out to be just one, we won't combine.
for
(
var
i
=
0
;
i
<
data
.
length
;
++
i
)
{
va
r
va
lue
=
data
[
i
].
data
[
0
][
1
];
for
(
i
=
0
;
i
<
data
.
length
;
++
i
)
{
value
=
data
[
i
].
data
[
0
][
1
];
if
(
value
/
total
<=
options
.
series
.
pie
.
combine
.
threshold
)
{
combined
+=
value
;
numCombined
++
;
...
...
@@ -220,8 +221,8 @@ More detail and specific examples can be found in the included HTML file.
}
}
for
(
var
i
=
0
;
i
<
data
.
length
;
++
i
)
{
va
r
va
lue
=
data
[
i
].
data
[
0
][
1
];
for
(
i
=
0
;
i
<
data
.
length
;
++
i
)
{
value
=
data
[
i
].
data
[
0
][
1
];
if
(
numCombined
<
2
||
value
/
total
>
options
.
series
.
pie
.
combine
.
threshold
)
{
newdata
.
push
({
data
:
[[
1
,
value
]],
...
...
@@ -373,8 +374,9 @@ More detail and specific examples can be found in the included HTML file.
function
drawPie
()
{
var
startAngle
=
Math
.
PI
*
options
.
series
.
pie
.
startAngle
;
var
radius
=
options
.
series
.
pie
.
radius
>
1
?
options
.
series
.
pie
.
radius
:
maxRadius
*
options
.
series
.
pie
.
radius
;
var
startAngle
=
Math
.
PI
*
options
.
series
.
pie
.
startAngle
,
radius
=
options
.
series
.
pie
.
radius
>
1
?
options
.
series
.
pie
.
radius
:
maxRadius
*
options
.
series
.
pie
.
radius
,
i
;
// center and rotate to starting position
...
...
@@ -387,7 +389,7 @@ More detail and specific examples can be found in the included HTML file.
ctx
.
save
();
var
currentAngle
=
startAngle
;
for
(
var
i
=
0
;
i
<
slices
.
length
;
++
i
)
{
for
(
i
=
0
;
i
<
slices
.
length
;
++
i
)
{
slices
[
i
].
startAngle
=
currentAngle
;
drawSlice
(
slices
[
i
].
angle
,
slices
[
i
].
color
,
true
);
}
...
...
@@ -399,7 +401,7 @@ More detail and specific examples can be found in the included HTML file.
ctx
.
save
();
ctx
.
lineWidth
=
options
.
series
.
pie
.
stroke
.
width
;
currentAngle
=
startAngle
;
for
(
var
i
=
0
;
i
<
slices
.
length
;
++
i
)
{
for
(
i
=
0
;
i
<
slices
.
length
;
++
i
)
{
drawSlice
(
slices
[
i
].
angle
,
options
.
series
.
pie
.
stroke
.
color
,
false
);
}
ctx
.
restore
();
...
...
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