Commit 19eb7612 authored by olau@iola.dk's avatar olau@iola.dk

Documented more options

git-svn-id: https://flot.googlecode.com/svn/trunk@12 1e0a6537-2640-0410-bfb7-f154510ff394
parent 8309363a
...@@ -39,7 +39,7 @@ E.g. ...@@ -39,7 +39,7 @@ E.g.
The format of a single series object is as follows: The format of a single series object is as follows:
{ {
color: colorspec or number, color: color or number,
data: rawdata, data: rawdata,
label: string, label: string,
lines: specific lines options, lines: specific lines options,
...@@ -78,6 +78,173 @@ override the default options for the plot for that data series. ...@@ -78,6 +78,173 @@ override the default options for the plot for that data series.
Plot Options Plot Options
------------ ------------
All options are completely optional. They are documented individually
below, to change them you just specify them in an object, e.g.
var options = {
lines: { show: true },
points: { show: true }
};
$.plot(placeholder, data, options);
Customizing the legend
======================
legend: {
show: boolean,
noColumns: number,
labelBoxBorderColor: color,
position: "ne" or "nw" or "se" or "sw",
margin: number of pixels,
backgroundColor: null or color,
backgroundOpacity: number in 0.0 - 1.0,
container: null or jQuery object
}
The legend is generated as a table with the data series labels and
small label boxes with the color of the series. "noColumns" is the
number of columns to divide the legend table into. "position"
specifies the overall placement of the legend within the plot
(top-right, top-left, etc.) and margin the distance to the plot edge.
"backgroundColor" and "backgroundOpacity" specifies the background.
The default is a partly transparent auto-detected background.
If you want the legend to appear somewhere else, you can specify
"container" as a jQuery object to put the legend table in. The
"position" and "margin" etc. will then be ignored.
Customizing the axes
====================
xaxis, yaxis: {
ticks: null or ticks array,
noTicks: number,
tickFormatter: fn: number -> string,
tickDecimals: null or number,
min: null or number,
max: null or number,
autoscaleMargin: number
}
The two axes have the same kind of options. The most import are
min/max that specifies the precise minimum/maximum value on the scale.
If you don't specify a value, it will automatically be chosen by a
scaling algorithm that is based on perceived reasonable tick values.
The "autoscaleMargin" is the fraction of margin that the scaling
algorithm will add to avoid that the outermost points ends up on the
grid outline. The default value is 0 for the x axis and 0.02 for the y
axis.
The rest of the options deal with the ticks. If you don't specify any
ticks, a tick generator algorithm will make some for you based on the
"noTicks" setting. The algorithm always tries to generate reasonably
round tick values so even if you ask for 3 ticks, you might get 5 if
that fits better with the rounding.
You can control how the ticks look like with "tickDecimals", the
number of decimals to display (default is auto-detected), or by
providing a function to "tickFormatter". The function gets one
argument, the tick value, and should return a string. The default
formatter looks like this:
function defaultTickFormatter(val) {
return "" + val;
}
If you want to override the tick algorithm, you can manually specify
"ticks" which should be an array of tick values, either like this:
ticks: [0, 1.2, 2.4]
Or like this (you can mix the two if you like):
ticks: [[0, "zero"], [1.2, "one mark"], [2.4, "two marks"]]
For extra flexibility you can specify a function as the "ticks"
parameter. The function will be called with an object with the axis
min and max and should return a ticks array. Here's a simplistic tick
generator that spits out intervals of pi, suitable for use on the x
axis for trigonometric functions:
function piTickGenerator(axis) {
var res = [], i = Math.ceil(axis.min / Math.PI);
while (true) {
var v = i * Math.PI;
if (v > axis.max)
break;
res.push([v, i + "\u03c0"]);
++i;
}
return res;
}
Note that the scaling and tick algorithms don't work with time series
yet.
Customizing the data series
===========================
lines, points, bars: {
show: boolean,
lineWidth: number,
fill: boolean,
fillColor: color or null
}
points: {
radius: number
}
bars: {
barWidth: number
}
colors: [ color1, color2, ... ]
shadowSize: number
The most important options are "lines", "points" and "bars" that
specifies whether and how lines, points and bars should be shown for
each data series. You can specify them independently of each other,
and Flot will happily draw each of them in turn, e.g.
var options = {
lines: { show: true, fill: true, fillColor: "rgba(255, 255, 255, 0.8)" },
points: { show: true, fill: false }
};
Try modifying the examples to see the effect of varying these options.
Note that the options that take numbers works in units of pixels, but
"barWidth" is the width of the bars in units of the x axis to allow
for scaling.
The "colors" array specifies a default color theme to get colors for
the data series from. You can specify as many colors as you like, like
this:
colors: ["#d18b2c", "#dba255", "#919733"]
If there are more data series than colors, Flot will try to generate
extra colors by lightening and darkening colors in the theme.
"shadowSize" is the default size of shadows in pixels. Set it to 0 to
remove shadows.
Customizing the grid
====================
FIXME: fill in
Customizing the selection
=========================
FIXME: fill in
...@@ -106,12 +273,12 @@ members: ...@@ -106,12 +273,12 @@ members:
- getCanvas() - getCanvas()
Returns the canvas used for drawing if you need to hack on it Returns the canvas used for drawing in case you need to hack on it
yourself. yourself. You'll probably need to get the plot offset too.
- getPlotOffset() - getPlotOffset()
Gets the offset that grid has within the canvas as an object with Gets the offset that the grid has within the canvas as an object
the members left, right, top, bottom. I.e., if you draw a circle with the members left, right, top, bottom. I.e., if you draw a
on the canvas with the center placed at (left, top), its center circle on the canvas with the center placed at (left, top), its
will be at the top-most, left corner of the grid. center will be at the top-most, left corner of the grid.
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